Developing Pygame applications from scratch can be time-consuming, especially for beginners. However, with MarsCode AI and DeepSeek V3 in VS Code, you can automatically generate, modify, and optimize Pygame programs with just a few prompts.
In this tutorial, you will learn how to:
– Use MarsCode to generate a Pygame program.
– Customize colors, add interactive buttons, and enhance visual effects.
– Utilize AI to streamline development and improve productivity.
1. Installation and Setup
1️⃣ Open VS Code and install the MarsCode AI extension.
2️⃣ Launch MarsCode: Click the MarsCode icon on the sidebar.
3️⃣ Select the AI model: Choose DeepSeek V3 for faster response times.
4️⃣ You are now ready to generate and modify Pygame scripts with AI.
2. Generating a Pygame Script
1️⃣ In the MarsCode input box, enter the prompt:
“`
Generate a Pygame hello world program.
“`
2️⃣ Click Send, and DeepSeek V3 will generate the following code:
import pygame import sys pygame.init() screen = pygame.display.set_mode((800, 600)) pygame.display.set_caption('Hello World with Pygame') font = pygame.font.Font(None, 74) text = font.render('Hello World', True, (255, 255, 255)) running = True while running: for event in pygame.event.get(): if event.type == pygame.QUIT: running = False screen.fill((0, 0, 0)) screen.blit(text, (300, 250)) pygame.display.flip() pygame.quit() sys.exit()
✅ Run the Script:
– Right-click the Python file and select Run in Terminal.
– You will see a black window with white “Hello World” text.
3. Modifying the Program with AI
1️⃣ Enter the following prompt:
“`
Change the background color to blue, text to green, and add a red button that moves and blinks the text.
“`
2️⃣ Click Send.
3️⃣ MarsCode generates the updated code. Click Apply and run it.
4. Further Optimization
You can refine the program by:
– Adding rounded buttons.
– Improving the text animation speed.
– Enhancing visual appeal with better transitions.
✅ Example Prompt
“`
Make the button rounded, center the text, and add a 1-second delay between each animation step.
“`
Final Python source code:
import pygame import sys # Initialize Pygame pygame.init() # Set window size screen_width = 800 screen_height = 600 screen = pygame.display.set_mode((screen_width, screen_height)) # Set window title pygame.display.set_caption("Pygame Hello World") # Set font and text font = pygame.font.Font(None, 74) text = font.render("Hello World!", True, (0, 255, 0)) # Change text color to green # Button-related variables button_color = (255, 0, 0) button_rect = pygame.Rect(screen_width/2 - 50, screen_height/2 + 100, 100, 50) button_font = pygame.font.SysFont('simhei', 36) # Smaller font button_text = button_font.render("Click", True, (255, 255, 255)) # Text animation variables text_x = screen_width/2 - text.get_width()/2 text_direction = 1 animation_stage = 0 # 0: No animation, 1: Move left and right, 2: Blink move_count = 0 blink_count = 0 last_time = 0 # For timing # Main loop while True: # Handle events for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() elif event.type == pygame.MOUSEBUTTONDOWN: if button_rect.collidepoint(event.pos): animation_stage = 1 move_count = 0 blink_count = 0 last_time = pygame.time.get_ticks() # Clear screen (change background color to blue) screen.fill((0, 0, 255)) # Text animation current_time = pygame.time.get_ticks() if animation_stage == 1: # Move left and right stage if current_time - last_time >= 1000: # Pause for 1 second text_x += 5 * text_direction if text_x <= screen_width/2 - text.get_width()/2 - 50 or text_x >= screen_width/2 - text.get_width()/2 + 50: text_direction *= -1 move_count += 1 last_time = current_time if move_count >= 6: # Move left and right 3 times text_x = screen_width/2 - text.get_width()/2 # Return to the starting position animation_stage = 2 last_time = pygame.time.get_ticks() elif animation_stage == 2: # Blink stage if current_time - last_time >= 1000: # Pause for 1 second blink_count += 1 last_time = current_time if blink_count >= 3: # Blink 3 times animation_stage = 0 # Draw text (add blinking effect) if animation_stage != 2 or blink_count != 1: # Hide text during the second blink screen.blit(text, (text_x, screen_height/2 - text.get_height()/2)) # Draw rounded button pygame.draw.rect(screen, button_color, button_rect, border_radius=10) # Center button text text_width, text_height = button_text.get_size() screen.blit(button_text, (button_rect.x + (button_rect.width - text_width)/2, button_rect.y + (button_rect.height - text_height)/2)) # Update display pygame.display.flip()
5. Conclusion
Using MarsCode AI and DeepSeek V3 in VS Code empowers you to:
– Quickly generate and modify Pygame scripts.
– Efficiently implement interactive UI elements.
– Speed up development with AI-powered code generation.
Try integrating MarsCode into your Python projects to enhance productivity and streamline your workflow! 🚀
6. Demo Video
You can watch the following demo video by select the subtitle to your preferred subtitle language.